Monday, April 4, 2011

Looping nCloth simulations - Tutorial (external)

So I learned something really interesting today -- how to loop cloth simulations.  You do this by, surprise surprise, combining caches!  How interesting is that?  I wrote a small, bareboned tutorial for combining caches to make seamless transitions from one cache to another on one mesh.  I never thought of using it to do this.  It's really smart and really easy.

This is useful for things that repeat like run cycles or flags fluttering in the wind.  You can repeat 24 frames rather than render out 240.

Here's the video tutorial created by Gary Noden.


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