What have I been up to lately...
I got a freelance job, doing what I did this summer. Animating cubes to music. Sweet.
I also started learning/teaching myself how to create nukes/nuke like explosions in Maya. I'm having a blast ...no pun intended. I think this is the most fun I've had doing something in Maya since I started really getting into Cloth simulation. After a few hours of reading and struggling, I got a presentable result, which I've posted here:
1 emitter, 1 volume axis field. When I get the hang of this, I'll try 2, then 3 and so on until I get the look I want.
I realize this is a WIP but it's WAY smaller than I want it to be. This explosion doesn't FEEL big at all. I think it's going to fast from the middle to the end. I need to figure that out.
Anyway, I'll post more tests as I go. If someone in the know happens across this, PLEASE offer your suggestions and criticisms. I'm just here to learn ^^;