Objective:
I am a Character Effects TD specializing in dynamic hair, cloth and fur simulation, scene finaling and basic tool development. I thrive in a collaborative setting with strong deadlines, but I also enjoy working and learning individually.
Education:
School of Visual Art and Design at Southern Adventist University
Graduated April 2011
B.S. in Effects Animation
Minor in Graphic Design
Technical Skills:
- Extensive experience in hair, cloth and fur simulation
- Extensive experience in scene finaling
- Experience developing tools with the MEL and Python scripting languages
Tools:
- Autodesk Maya
- nCloth
- Syflex
- Maya Hair
- Shave and a Haircut
- MEL/Python
- Adobe Photoshop
- Adobe Illustrator
- Adobe After Effects
- The Foundry Nuke
Work Experience:
Sideshow (Animated Short) Aug 2010 - May 2011
SVAD Productions
- Created and edited simple tools for production using MEL
Stereoscopic Animation Jul 2010; Nov 2010 - Jan 2011
P||x
- Collaborated with a client long distance to animate simple cubes to music for a 3D concert
- Rendered the animation stereoscopically
Rock in the Road (Animated Short) Jan 2008 - May 2011
SVAD Productions
- Hair and Cloth Simulation (nCloth, nHair)
- Created low resolution collision and cloth meshes for simulation
- Collaborated with modelers to create functional high resolution cloth meshes
- Animation and Deformation Cleanup
- Scene Finaling